The food, Squid bit - Cooking 65- Heals 17 exp 121. Squid head-Cooking 93-heals 25 exp 870. Nice caviar- Cooking 65- heals 16- Magic is boosted by 10%. The mind can't be traded but can be assisted. It can be traded once cooked. Squid piece and caviar can be traded cooked or raw.
(This would be more difficult to implement if any of the vacation events include tradeables, which would pull in the pkers to the loot) Notorius PKers who have gathered heaps of kills during there survival session will probably be jailed if killed, its kind of like the shantay pass thing, but it is just something small to dissuade kill after kill after kill after kill.
To stop RWT, there will most likely be a definite battle and skill levels needed, which would also probably be helpful for surviving on earth itself, or else the hardcore noobs and gold farmers could thrive from kill stealing, and babysitting graves (should graves be implemented here). The royalty system, also Jail:
I've spoken on in earlier chapters, this chapter would be to go into further elaboration of the royalty and Jail systems. Individuals who have managed to dropped heaps of enemies, without the being the one who initiates the strikes (e.g- maybe not being skulled)will give you an honor rank. This will decrease if you initiate attacks, like pking for fun.